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Seedance2.0-ShotDesign-Skills

Seedance 2.0 Shot Design Skills

Description

Seedance 2.0 Shot Design Skills

README

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Seedance Shot Design Logo

Seedance2.0 Shot Design

Cinematic Shot Language Designer

Version License Platform

Turn your vague video ideas into cinema-grade video prompts ready for Jimeng Seedance 2.0 โ€” in one shot.

A Claude Skill built on the Agent Skills specification, blending Hollywood-level cinematography aesthetics with Chinese film industry practices. It's designed to help creators break free from the "looks nice but random" AI video trap and achieve precise, controllable visual storytelling.


โœจ Core Capabilities

Capability Description
๐ŸŽญ AI Comic Drama & Short Drama Production Full-pipeline support for AI comic strips (ๆผซๅ‰ง) and AI short dramas โ€” character dialogue / voiceover / actor blocking / exaggerated expression close-ups / narrative-motivated camera / short drama style quick-selector / 4 prompt template variants (CN/EN ร— dialogue/voiceover), with dedicated scenario templates and complete examples
๐ŸŽจ 28+ Director & Style Presets Nolan / Villeneuve / Fincher / Deakins / Kurosawa / Makoto Shinkai / Wong Kar-wai / Zhang Yimou / Xianxia / Cel-Shaded CG / Anime / Xiaohongshuโ€ฆ
๐ŸŽฌ Pro Camera Movement Dictionary 3-tier camera system + 14 focal lengths + 6 focus controls + 7 physical mounts, with bilingual CN/EN references
๐Ÿ’ก Three-Layer Lighting Structure Light Source โ†’ Light Behavior โ†’ Color Tone โ€” no more vague "add a light"
๐Ÿ“ Timestamped Storyboarding 0-3s / 3-8s / โ€ฆ precise timeline control to prevent visual bleeding between shots
๐ŸŽฏ Six-Element Precision Assembly Subject / Action / Scene / Lighting / Camera / Sound โ€” a structured, high-conversion formula
๐ŸŽฌ Smart Multi-Segment Storyboard Videos >15s are automatically split into independent prompt segments with unified style, lighting, sound, and seamless transition frames
๐Ÿ“ฆ 20 Scenario Templates E-commerce / Xianxia / Short Drama / Food / MV / One-Take / Automotive / Macro / Nature / Game PV / Horror / Travel / Pets / Transformation / Loop / Video Editing / Video Extension / Story Completion / Multiframe Storytelling
๐ŸŽต Sound & ASMR Vocabulary Physics-based onomatopoeia library covering ambient / action / vocal / music sounds
๐ŸŽค Voice & Language Control Timbre cloning via video reference, dialect/accent control (Sichuan/Cantonese/Northeast/Taiwanese etc.), multilingual dialogue mixing, special voice styles (documentary/stand-up/opera/ASMR)
๐Ÿ“น Multimodal Reference Guide 6 core reference patterns (first frame / camera replication / action replication / camera+action separation / timbre reference / effect replication), multi-asset character control, consistency preservation
๐ŸŒ Bilingual Prompt Output Chinese users โ†’ Chinese prompts, non-Chinese users โ†’ English prompts, auto-detected
๐Ÿ›ก๏ธ Copyright-Safe IP Fallback Three-tier progressive IP fallback strategy to prevent platform content blocks
๐Ÿ” Structured Hard Validation Word count / camera moves / temporal logic / filler detection / optical physics conflicts / style conflict matrix โ€” 7-rule checklist applied before every delivery
๐Ÿ”— CLI Integration Jimeng CLI command mapping (text2video / image2video / multiframe2video / multimodal2video), async task management, VIP channel routing
๐ŸŽž๏ธ Multiframe Storytelling Upload 2-9 keyframe images โ†’ engine auto-composes coherent story video via multiframe2video, with decision matrix for choosing multiframe vs. multi-segment storyboard

๐Ÿš€ Quick Start

1. Install the Skill

Claude Code

Place the seedance-shot-design/ folder under .claude/skills/ in your project root:

# Clone into your project's Skill directory
git clone https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills.git .claude/skills/seedance-shot-design

Claude Code will automatically detect and load the Skill.

OpenClaw

In your connected IM app (WeChat, Feishu, etc.), send a message to the OpenClaw Agent:

Please learn this skill: https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills

The Agent will fetch and learn the Seedance Shot Design skill automatically. You can start making requests right away.

Codex

Place the Skill folder under Codex's agents instruction directory:

git clone https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills.git agents/skills/seedance-shot-design

Then invoke it within a Codex conversation.

Cursor

Place the Skill folder under .cursor/skills/ in your project root:

git clone https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills.git .cursor/skills/seedance-shot-design

Cursor Agent mode will automatically read the Skill instructions.

2. Usage

Just tell Claude:

Write a 15-second cyberpunk rain chase video prompt

The Skill auto-activates and generates the prompt through a 5-step workflow:

  1. Requirement Analysis โ€” Confirm duration / aspect ratio / assets / style
  2. Visual Diagnosis โ€” Select camera language & director style
  3. Six-Element Assembly โ€” Compose the prompt using the structured formula
  4. Mandatory Validation โ€” Apply 7-rule structured validation checklist
  5. Professional Delivery โ€” Director's statement + complete prompt

3. Examples

Full Interaction Demo

User Input:

Write a 10-second Eastern Xianxia short film video prompt

Skill Output:

Seedance Video Prompt

Theme: A young man in white catches a red leaf in a misty ancient temple at dawn, reaching enlightenment

Director's Statement (for creative intent only โ€” do not copy): Uses an aerial โ†’ dolly โ†’ slow push three-phase camera progression, transitioning from grand vista to intimate emotion. 35mm film grain adds a handcrafted texture, and the gold-teal palette echoes the Eastern philosophy of harmony with nature.

Full Prompt (copy directly into Jimeng's input field):

10-second Chinese fantasy, realistic Eastern cinematic look, gold-teal palette, ethereal ambient sound.
0-3s: High-angle aerial shot of an ancient temple amid clouds, slow aerial push, morning mist drifting through valleys, distant bell faintly ringing, Tyndall light beams piercing through cloud layers.
3-7s: Dolly push through the temple gate into the courtyard, a young man in white raises his hand to catch a falling red leaf, 35mm film grain texture, shallow depth of field focusing on hand details.
7-10s: Close-up of the young man looking up, slow push-in, wind rises, sleeves and hair sweep to the right side of frame, spiritual light spiraling upward in the courtyard.
Sound: Ambient sound contracts into a single clear sword ring.
Forbidden: Any text, subtitles, logos, or watermarks

More Use Cases

# AI Comic Drama
Write a 10-second AI comic-style bossy CEO short, vertical 9:16, with dialogue and exaggerated close-up expressions

# E-commerce Ad
Write an 8-second luxury watch product ad video prompt, 9:16 vertical

# Short Drama Dialogue
Write a 12-second plot-twist short drama scene with dialogue

# One-Take
Write a 15-second one-take museum walkthrough video prompt

# Image-to-Video (I2V)
I have a character design image โ€” generate a 10-second animation from this first frame

# Video Extension
Extend this video by 10 seconds with a sunset ending

# Multiframe Storytelling
I have 5 storyboard keyframe images โ€” create a coherent story video that flows through all frames

# With Reference Assets
I've uploaded 3 character design images and 1 reference video โ€” generate a 15-second Xianxia fight scene

๐Ÿ“ Project Structure

seedance-shot-design/
โ”œโ”€โ”€ SKILL.md                     # Core instructions (the Skill's brain)
โ”œโ”€โ”€ README.md                    # This file
โ”œโ”€โ”€ scripts/
โ”‚   โ”œโ”€โ”€ validate_prompt.py       # Industrial-grade prompt validation script
โ”‚   โ””โ”€โ”€ test_validate.py         # Validation script test cases
โ””โ”€โ”€ references/
    โ”œโ”€โ”€ cinematography.md        # Camera & focal length dictionary (incl. physical mounts & focal psychology)
    โ”œโ”€โ”€ director-styles.md       # Director style parameterized mapping (28+ styles, incl. Cel-Shaded CG)
    โ”œโ”€โ”€ seedance-specs.md        # Seedance 2.0 official platform specs
    โ”œโ”€โ”€ quality-anchors.md       # Quality anchors & lighting library (incl. NPR materials / lighting / conflict matrix)
    โ”œโ”€โ”€ scenarios.md             # Vertical scenario templates (20 scenarios + anime variants + video editing + multiframe storytelling + physics damping toolkit)
    โ””โ”€โ”€ audio-tags.md            # Audio & sound effect tag specs (incl. spatial acoustics & material-based onomatopoeia)

๐Ÿ”ฌ Validation Script (Standalone Developer Tool)

A standalone Python validation tool for developers and CI/CD pipelines. The AI agent applies these same rules natively via its built-in 7-rule validation checklist โ€” no Python execution required during prompt generation.

# Validate text directly
python scripts/validate_prompt.py --text "your prompt"

# Validate from file
python scripts/validate_prompt.py --file prompt.txt

# Specify language (auto=auto-detect, cn=Chinese, en=English)
python scripts/validate_prompt.py --text "your prompt" --lang en

# JSON output (for programmatic processing)
python scripts/validate_prompt.py --text "your prompt" --json

Validation Checks:

  • โŒ Over word limit (Chinese >500 chars / English >1000 words)
  • โŒ Missing professional camera terminology
  • โŒ Filler word hard-block (masterpiece / ultra-clear, etc. โ†’ error)
  • โŒ Optical physics conflicts (ultra-wide + bokeh, handheld + perfect symmetry)
  • โŒ Style conflict matrix (IMAX vs VHS, film vs digital, ink-wash vs UE5, Cel-Shaded vs realistic PBR, Slow Motion vs Speed Ramp)
  • โŒ Asset reference overflow (images >9 / videos >3 / audio >3 / total >12)
  • โŒ Long video (>5s) without time-slice hard-block
  • โš ๏ธ Time-slice gaps or overlaps
  • โš ๏ธ Declared duration vs slice endpoint mismatch
  • โš ๏ธ In-segment motion logic conflicts
  • โš ๏ธ Seedance review-risk bare English camera terms detection (Dolly / Aerial / Crane / Pan / Arc / Dutch / Steadicam)
  • ๐ŸŒ Auto language detection (Chinese / English), adapting length standards & detection strategies per language
  • ๐ŸŽฌ Multi-segment cross-segment consistency checks (style preamble / lighting structure / forbidden items)

Run Tests:

python -m unittest scripts.test_validate -v
# 54 tests pass (covering 11 test classes)

๐Ÿ—๏ธ Design Philosophy

Progressive Knowledge Loading (Progressive Disclosure)

Following Agent Skills best practices:

  • SKILL.md (~4000 tokens): Core workflow + structural templates + quality checklist
  • references/ (three-layer routing): Camera dictionary and quality anchors are always loaded (Always-On); other knowledge bases auto-matched via semantic inference or loaded on explicit user request
  • scripts/ (executed on demand): Validation runs only after prompt generation

Competitive Advantages

Dimension Common Approach This Skill
Compliance Plain-text suggestions Python hard validation (incl. optical / style conflict matrix + review safety detection)
Director Styles International directors only International + Chinese + Short Drama + AI Comic + Social Media + Anime + Cel-Shaded CG + Xiaohongshu
Scene Coverage Biased toward epic films 20 vertical scenarios + anime variants + video editing + physics damping toolkit
Sound Design Brief mentions Spatial acoustics + material-based onomatopoeia library
Lighting "Add a light" Source โ†’ Behavior โ†’ Tone three-layer + lighting recipes + material library
Multilingual Chinese only Chinese / English bilingual output, auto language detection
Review Safety Not considered Camera term disambiguation rules + bare-word auto-detection

๐Ÿ“‹ Changelog

v1.8.5 (2026-04-08)

  • ๐ŸŒ Runway Platform Adaptation: Clarified native asset limits for Runway users (โ‰ค5 images, โ‰ค3 videos) and provided explicit moderation bypass strategies for realistic human faces (blurring or NPR restyling).

  • ๐ŸŽž๏ธ Start & End Frame Interpolation: Added a 7th multimodal reference pattern (@Image1 as start frame, @Image2 as end frame) to support precise point-to-point transitions.

  • ๐ŸŽฌ Two New Effects Scenarios:

    • Freeze Time (Bullet Time): Camera dramatically weaves through completely frozen scene elements.
    • Multishot Video: Bypasses the "one-take" limitation by triggering the model to auto-generate sharp montage cuts in a single generation.
  • ๐Ÿš€ Extreme POV Scenarios: Added new 21st scenario template focusing on "human head-tracking logic", "high-speed projectile FPV (flying swords/arrows)", and "creature flight".

  • ๐ŸŽง Immersive Audio Exclusion: Introduced strict audio-exclusion directives for POV templates (ONLY ambient sound, NO BGM or dialogue) to prevent AI from breaking immersion.

  • ๐Ÿงน Background Purification Rule: Clarified that reference entity images must use a "pure white/blank background" to avoid contaminating the video environment in Image-to-Video generation.

v1.8.4 (2026-04-08)

  • ๐Ÿ”— CLI Integration Guide: New seedance-specs.md section mapping Shot Design modes to Jimeng CLI commands (text2video / image2video / multiframe2video / multimodal2video), with async task management and VIP channel documentation
  • ๐ŸŽž๏ธ Multiframe Storytelling Template: New scenario template (#20) for multiframe2video โ€” upload 2-9 keyframe images and let the engine auto-compose a coherent story video. Includes decision matrix for choosing between multiframe vs. multi-segment storyboard
  • ๐Ÿ“š Knowledge Base Routing: Added multiframe and CLI routing entries to Step 2 semantic inference table

v1.8.3 (2026-04-08)

  • ๐ŸŽญ Descriptive Over Narrative Rule: New core rule (#12) โ€” only write what the camera SEES (visual words), never what characters FEEL (emotion words). All emotions must be converted to visible physical expressions (facial micro-expressions, body language, breathing rhythm, gaze direction)
  • โœ๏ธ English Present Progressive: Assembly rules now mandate -ing form for English action descriptions (running not runs) โ€” progressive tense implies continuous motion, matching video's dynamic nature
  • ๐ŸŽฏ Motion Tone Front-Loading: Style preamble now explicitly declares overall motion energy (e.g., dynamic motion, high energy or serene, slow-paced atmosphere) to lock motion baseline early in generation

v1.8.2 (2026-04-07)

  • ๐ŸŽฅ One-Shot-One-Move Rule: New core rule (#10) enforcing a single camera movement per time segment โ€” combining movements (e.g., push-in + pan) causes jitter. Subject motion and camera motion must be described separately
  • ๐Ÿ–ผ๏ธ I2V Golden Rule: New core rule (#11) and dedicated I2V section โ€” when generating video from an image, only describe motion/changes, never re-describe static content already in the first frame. Introduces preserve composition and colors anchor phrase
  • ๐Ÿ“ Optimal Prompt Length: Added 60โ€“100 word sweet spot guidance โ€” below is vague, above causes concept drift and conflicting instructions
  • ๐Ÿ’ช Motion Intensity Modifiers: New bilingual quick-reference table in cinematography dictionary with 6 intensity tiers (violent โ†’ gentle โ†’ gradual) and do/don't examples to eliminate "mushy motion"
  • ๐ŸŽค Rhythm Over Specs: Assembly rules now explicitly prefer semantic rhythm words (gentle/gradual/smooth) over technical parameters (24fps/f2.8) that Seedance cannot parse
  • ๐ŸŽฌ Reference Video Best Practices: New practical constraints for reference clips โ€” ideal 3โ€“8s length, continuous shot (no cuts), single intent (subject OR camera, not both)

v1.8.1 (2026-04-07)

  • ๐Ÿ›ก๏ธ Security Compliance: Resolved ClawHub OpenClaw "Suspicious patterns" flag by converting Python-based validation to LLM-native structured 7-rule validation checklist. Python scripts remain as standalone developer tools but are no longer executed by the agent
  • ๐ŸŽฏ Trigger Phrase Optimization: Reduced activation trigger phrases from 40+ to 15 high-signal professional terms, lowering unintended activation surface while preserving core discoverability

v1.8.0 (2026-04-05)

  • ๐ŸŽค Voice & Language Control System: New timbre cloning via video reference (่ฏญๆฐ”ๅ’Œ้Ÿณ่‰ฒๅ‚่€ƒ@่ง†้ข‘1), dialect/accent control (Sichuan/Cantonese/Northeast/Taiwanese etc.), multilingual dialogue mixing, special voice styles (documentary narration / stand-up comedy / opera / ASMR)
  • ๐Ÿ“น Multimodal Reference Guide: Upgraded from 4 brief tips to a structured guide with 6 core reference patterns (first frame / camera replication / action replication / camera+action separation / timbre reference / effect replication), plus multi-asset character control and consistency preservation guidance
  • ๐Ÿ“ Video Extension Scenario: New forward/backward extension templates, seamless continuation techniques, duration cognition correction (generation duration = added seconds, not total)
  • ๐Ÿ“‹ Story Completion Scenario: New storyboard-to-video, comic panel animation, and image-to-emotion-video creative modes
  • ๐ŸŽฌ Creative Effects Quick Reference: New VFX trigger keywords โ€” Hitchcock zoom, fisheye lens, particle effects, speed ramp, freeze transition, ink wash style, morphing effects (bilingual)
  • ๐ŸŽญ Emotion Performance Guidance: New emotion specificity table, emotion transition trigger words, emotion reference video usage in short drama chapter

v1.7.2 (2026-04-02)

  • ๐ŸŽฏ Trigger Word Expansion: Massively expanded Skill activation coverage โ€” added 20+ colloquial Chinese triggers (ๅธฎๆˆ‘ๅ†™ไธช่ง†้ข‘, ๆ‹ไธ€ไธช, ๅšๅˆ†้•œ, ็Ÿญ่ง†้ข‘, AI่ง†้ข‘, ๆŠ–้Ÿณ่ง†้ข‘, vlog, ่ฟ้•œ...) and 10+ English triggers (generate a video, make a clip, shoot a scene, video script, drone shot, camera movement...) so the Skill auto-activates on natural, everyday user expressions โ€” not just professional terminology

v1.7.1 (2026-03-29)

  • ๐Ÿ”’ Security Compliance Optimization: Resolved ClawHub security flagging issues for shell execution, process control, and file access patterns while maintaining full functionality

v1.7.0 (2026-03-28)

  • ๐Ÿšจ Step 3 Mandatory Assembly Rules: Three-layer lighting must be on its own line with all three layers complete; SFX line must start with SFX:; prohibition line standardized (no custom additions); freestyle non-template sections forbidden
  • โ›” Step 4 Validation Blocking: Prompts failing validation are now forbidden from being shown to users; clear 5-step validation flow
  • ๐Ÿ“‹ Step 5 Format Enforcement: Output must follow template exactly (Theme + Director's Note + code-block-wrapped prompt); missing any section = non-compliant
  • ๐ŸŽฏ Step 2 Parameter Extraction Directive: Knowledge bases must not just be "loaded" โ€” specific parameters must be extracted and embedded into the prompt

v1.6.0 (2026-03-28)

  • ๐Ÿง  Smart Semantic Intent Routing: Step 2 knowledge base loading upgraded from "explicit trigger" to three-layer routing โ€” Always-On loads camera dictionary & quality anchors every time, Semantic Intent Inference auto-detects needed knowledge bases from user's natural language, Explicit Override preserves direct user specification
  • ๐ŸŽฏ Step 1 Smart Inference Principle: Agent proactively infers parameters (duration / style / scene) from a single user sentence, only asking about genuinely unknown info, limiting follow-up questions to 1-2
  • ๐Ÿ“ Design philosophy updated from "loaded on demand" to "three-layer routing" ensuring every prompt has a quality foundation

v1.5.0 (2026-03-27)

  • ๐ŸŽญ Actor Blocking System: Three-element positioning (placement + face direction + gaze focus) with emotion modifier vocabulary for multi-character scenes
  • ๐ŸŽ™๏ธ Voiceover / Dialogue Split: Distinct templates for on-screen dialogue vs. off-screen voiceover / inner monologue, with anti-lip-sync directive for VO scenes
  • ๐Ÿ“ Camera Angle Specificity: Vague โ†’ specific angle mapping (e.g., "close-up" โ†’ "over-shoulder medium close-up, focus on listener") with 5 comparison pairs
  • ๐ŸŽฌ Narrative-Motivated Camera Movement: Camera moves now paired with storytelling purpose (e.g., "slow push-in โ€” revealing inner turmoil")
  • ๐Ÿ”€ Segment Transition Strategy: 6 transition types (gaze continuity / emotional escalation / contrast cut / spatial leap / temporal ellipsis / sensory bridge) for multi-shot coherence
  • ๐ŸŽจ Short Drama Style Quick-Selector: 4-dimension combo system (visual type ร— render style ร— color tone ร— genre)
  • ๐Ÿ“ Short drama prompt templates expanded from 1 to 4 variants (CN dialogue / CN voiceover / EN dialogue / EN voiceover)
  • ๐Ÿ“ Multi-segment Director's Note template adds transition strategy declaration
  • ๐Ÿ“ 5 complete short drama examples covering: plot-twist dialogue / voiceover monologue / action conflict / 2D anime / transition strategy
  • โœ… 54 tests pass

v1.4.0 (2026-03-21)

  • ๐ŸŽฌ Smart Multi-Segment Storyboard: Videos >15s auto-split into multiple independent prompts (each โ‰ค15s, min โ‰ฅ8s)
  • ๐Ÿ“ Multi-segment coherence: unified style preamble / three-layer lighting / sound design / transition frames / forbidden items
  • ๐Ÿ“ Step 5 adds multi-segment output format template (CN / EN)
  • ๐Ÿ“ New 60-second desert Kali/Escrima 4-segment full example
  • ๐Ÿ”ง Validation script adds validate_multi_segment() cross-segment consistency check
  • โœ… 54 tests pass (incl. 4 new multi-segment validation tests)

v1.3.0 (2026-03-21)

  • ๐ŸŒ Bilingual Prompt Output: Chinese users โ†’ Chinese, non-Chinese โ†’ English, with auto language detection
  • ๐Ÿ“ All structural templates, delivery formats, and multimodal tips now include English versions
  • ๐Ÿ›ก๏ธ Camera Term Disambiguation (Rule 9): Chinese uses Chinese camera terms, English uses full phrases โ€” avoids Seedance review false positives
  • ๐Ÿ”ง Validation adds check_ambiguous_terms() bare-word detection + --lang flag + English word-count length check
  • ๐Ÿ”ง New Slow Motion vs Speed Ramp conflict detection
  • ๐Ÿ”ง detect_language() expanded with CJK Extension A + full-width punctuation support
  • ๐Ÿ“š cinematography.md adds "Seedance Safe Phrasing" column
  • โœ… 50 tests pass (incl. bilingual + review safety tests)

v1.2.0 (2026-03-21)

  • ๐ŸŽจ Cel-Shaded CG Style: New complete four-axis parameterized entry (distinct from anime's explosive energy โ€” positioned for contemplative narrative)
  • ๐Ÿงฑ Anime / NPR Material Library: Anime skin / hair / cartoon metal / cartoon fabric โ€” 4 non-photorealistic materials
  • ๐Ÿ“ฆ Anime Game PV Variant: Scenario template adds Cel-Shaded sub-template + ice-attribute character example
  • โš ๏ธ Conflict matrix adds: Cel-Shade vs Realistic PBR material
  • ๐Ÿ”ง Validation adds Cel-Shade vs PBR style conflict detection

v1.1.0 (2026-03-20)

  • ๐ŸŽฌ Camera Upgrade: New focal length narrative psychology, dynamic focus paradigms, physical mount chapter (7 specialty rigs)
  • ๐ŸŽจ Director Styles: New Fincher / Deakins / Kurosawa / Makoto Shinkai + Anime Explosion / Xiaohongshu Aesthetic (incl. de-named safe prompts + forbidden items)
  • ๐Ÿ’ก Quality Upgrade: Anti-plastic manifesto, film stock library (5 types), material texture library (8 types), lighting combo quick-reference (4 sets), organic imperfection library, quality conflict matrix
  • ๐ŸŽฌ Scene Expansion: New Game PV / Horror-Thriller / Travel-City / Pet-Cute / Before-After / Meme-Loop, totaling 16 scenarios + physics damping appendix
  • ๐ŸŽ™๏ธ Sound Upgrade: Spatial acoustic modifiers (7 types), material-based onomatopoeia refinement (7 pairs)
  • ๐Ÿ”ง Validation Enhancement: Filler word warning โ†’ error hard-block, optical physics conflict detection, style conflict matrix, duration-aware time-slicing, 35 tests pass

v1.0.0 (2026-03-19)

  • ๐ŸŽ‰ Initial release
  • SKILL.md core workflow
  • 6 professional knowledge base files
  • Python validation script + test cases
  • 20+ director style mappings
  • 10 vertical scenario templates

๐Ÿ“„ License

MIT-0 (MIT No Attribution) License

Release History

VersionChangesUrgencyDate
main@2026-04-20Latest activity on main branchHigh4/20/2026
v1.8.1Latest release: v1.8.1High4/8/2026
main@2026-04-08Latest activity on main branchHigh4/8/2026
main@2026-04-08Latest activity on main branchHigh4/8/2026
main@2026-04-08Latest activity on main branchHigh4/8/2026
main@2026-04-08Latest activity on main branchHigh4/8/2026
main@2026-04-08Latest activity on main branchHigh4/8/2026
main@2026-04-08Latest activity on main branchMedium4/8/2026

Dependencies & License Audit

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